latest: report each Poll Lane's last pass to the owner's page (#102)
A Lane's pace, its refusal backoff and whether its Site needs the browser were only ever visible in the log. The admin page (issue #102) has to state them, so the Poller keeps one snapshot per Lane. - LaneState/Status (status.go) is the page's view of a Lane: due, gap, clamped, refusing, browser. - runOnce records a snapshot on every return path, including the pass that refuses, so a cooling Lane does not read as one that never ran. - Refusing is derived at snapshot read time from the backoff, not stored: a Lane that cooled down between passes must report false without a new pass. - LaneStatus reports only Sites that have completed a pass, so a fresh restart renders "no data yet" instead of confident zeroes.
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package latest
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import "time"
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// LaneState is the administrative page's view of one Poll Lane (issue #102):
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// what the Lane's last completed pass saw. Due and Gap are filled in as the
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// pass computes them, so a pass that returned before reaching a figure (Lane
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// in refusal backoff, no fetcher) records a zero in its place.
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type LaneState struct {
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Site string
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Due int
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LastRun time.Time
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Gap time.Duration
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Clamped bool
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Refusing bool
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Browser bool
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}
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// Status is the owner's page snapshot of the whole poller (issue #102).
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type Status struct {
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Lanes []LaneState
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BrowserConfigured bool
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BrowserReachable bool
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}
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// LaneStatus returns a copy of the poller's Lane state for the owner's page.
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// Only Sites that have completed a pass appear — a restart therefore renders
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// "no data yet" instead of confident zeroes — in the same order Run iterates.
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// Refusing is derived at snapshot time from the refusal backoff, not stored,
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// so a Lane that cooled down between passes reports false without a new pass.
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// BrowserReachable mirrors the Lanes' own gate: the sidecar is down only
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// within the refuseBackoff window since its last loss.
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func (p *Poller) LaneStatus() Status {
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p.mu.Lock()
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defer p.mu.Unlock()
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lanes := make([]LaneState, 0, len(p.laneStates))
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now := p.Now()
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for _, name := range laneNames() {
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st, ok := p.laneStates[name]
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if !ok {
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continue
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}
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st.Refusing = now.Before(p.refuseUntil[name])
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lanes = append(lanes, st)
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}
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configured := p.BrowserFetch != nil
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reachable := configured
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if reachable && !p.browserDownAt.IsZero() && now.Sub(p.browserDownAt) < refuseBackoff {
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reachable = false
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}
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return Status{Lanes: lanes, BrowserConfigured: configured, BrowserReachable: reachable}
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}
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// recordLaneState stores one Lane's last pass for LaneStatus. Called deferred
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// from runLanePass so every return path records, even a pass that refused.
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func (p *Poller) recordLaneState(st LaneState) {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.laneStates == nil {
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p.laneStates = make(map[string]LaneState)
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}
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p.laneStates[st.Site] = st
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}
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